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Format: On Campus
Number of Students: 3
Duration of Project: 30 June – 4 July 2025
Project Supervisor: Asst. Prof Alev Özeroğlu 
Research Areas:  Cybercrime in the Digital World: A Program for Raising Awareness Among Youth
Daily Supervisor: Asst. Prof. Alev Ozeroglu

Application Deadline: 11 June 2025

Project Description: 

This project aims to explore the growing issue of cybercrime in the digital world, with a specific focus on raising awareness among youth about the risks, prevention strategies, and ethical digital behavior. The program will involve research, curriculum development and interactive workshops designed to promote understanding and prevention of cybercrime, such as identity theft, cyber-grooming, cyber-fraud, and other online-related crime types.

About the Project: 

Young internet users are highly vulnerable to various forms of cybercrime due to their extensive use of social media, gaming platforms, and mobile apps. This project seeks to address the need for effective cybercrime prevention education tailored to young audiences. By understanding the nature of cybercrime, its impact, and how to prevent it, youth can become responsible digital citizens and help foster a safer online environment. The project will consist of research, educational materials, and awareness outputs. The outcome will be a set of guidelines that can be used in schools to raise awareness and build practical skills for staying safe online.

Project Objectives:

The main objective of this project is to raise awareness about the risks of cybercrime among youth and to provide them with the knowledge and tools needed to stay safe in the digital world. The project will begin with a detailed research phase to identify the most common types of cybercrime affecting young people, such as cyber-grooming, identity theft, online scams and other types of cyber-crimes. Based on this research, an awareness campaign will be developed to educate students on how to recognize, avoid, and report cyber threats. Additionally, the project will create engaging educational materials, to help young people understand the importance of digital safety. Workshops and interactive training sessions will also be conducted in schools to provide practical, hands-on guidance. Finally, the project will empower young internet users to adopt safer online behaviors and become more responsible digital citizens.

Project Tasks:

Educational materials such as brochures and guidelines will be created at the end of the project. 

Deliverables:

The primary deliverables of the project will include a detailed research report on the types and prevalence of cybercrime among youth, identifying the most critical issues to address. A comprehensive educational curriculum will be developed, including lesson plans, activities, and quizzes, designed to engage students in understanding cybercrime and online safety. Multimedia materials such as digital brochures will be created to reinforce key messages in an engaging format. A set of workshop guides will be prepared for educators and community leaders, providing tools and resources to facilitate discussions and activities. Finally, an evaluation report will be compiled based on participant feedback, summarizing the success of the project and offering recommendations for future initiatives.

Benefits for the Student:

This project provides students with valuable skills and experience. They will develop research and analytical abilities by studying cybercrime trends affecting youth. Students will also gain hands-on experience in creating educational content like guidelines and presentations to improve their digital literacy. It also allows students to make a positive impact by raising awareness and promoting online safety. 

Also, participating in workshops and presentations will strengthen their public speaking and communication skills. 

 

You can apply this project from THE LINK!